I want to make wind work on a project separate from Book of the Dead demo. I've been able to import the tree assets, plus the
WindControl script and two helpers that make it work (
WindControlHelpers). However, there is one tiny line of code in the ported
WindControl script that shows an error:
HDRenderPipeline.OnPrepareCamera += SetupGPUData;
SetupGPUData is a simple method which requires an
HDCamera and a
CommandBuffer as parameters. But
HDRenderPipeline.OnPrepareCamera is not an existing event anymore (presumably because of updates to the HD render pipeline).
Where was the
.OnPrepareCamera event moved?
I tried rolling back to the HD render pipeline version that the demo was using, but that made no difference to the error.