I'm new to Unity. I am making my first Game and faced with problem. I have a plane and 4 gameobject that has box collider surrounded this plane. there are a few spheres as players inside of the plane.I built the game. I run 2 instances of the game and add force to a sphere and send this force to other client through node server. But border reflection angle differs in 2 clients. I checked value of the force in 2 clients and that is the same. Any help would be appreciated.