0
\$\begingroup\$

Conditional Music Playback

What's important here is that I know how to switch the track that's being played back to another if some condition is met in the scene. If possible I also want to know where to store the other tracks.

I looked into the documentation and have yet to find a solution that allows me to for example:

  • set the new track's file path and play it or...
  • store the track names in maybe an array and set them for playback in the script. (still requires something to change the currently playing track)

How do I switch the tracks based on any condition?

\$\endgroup\$
0
\$\begingroup\$

Set_stream(track)

where track is the audiostream object. It can be accessed by exporting the value with

export (AudioStream) var track

And then selecting the track in the inspector.

\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.