How can I create a scrolling effect like in Ikaruga, where the background is on Rails and the foreground is fixed with the player in Unity?
Some more features would be:
Phases where the background scrolling is infinite: https://youtu.be/H6d0PkEPKSk?t=97
Transitioning from one background to another by changing the camera: https://youtu.be/H6d0PkEPKSk?t=57
Supporting side view, top down and starfox-like perpectives and changing between them seamlessly like in Asterbreed: https://youtu.be/c0-1RWnqoSk?list=PLPrREYqN5Wqa0Yvjq2YsTR8pgQXet5Lim&t=56
Being able to use the Unity Editor as Leveldesign tool liek in this tutorial: https://pixelnest.io/tutorials/2d-game-unity/parallax-scrolling/
Also would I work with mesh, skybox and terrains to create a similar effect or would that be something like a Big Sphere/Cube and using textures diarama-like as they did back in the days of playstation 1 and saturn.