I have such question:

how to calculate angle between player and end point?

Things, which i have:

  1. Player. I have X, Y, Z position of player and his Z-angle (0-360)

  2. Endpoint. I have only X, Y, Z position of end point.


Rotated player Z-angle to end point.

How i can did this?

Please, help :3


If I understand you correctly, you want

z_angle = atan2(target_y - player_y, target_x - player_x);
  • \$\begingroup\$ Don't forget to take the player's current facing angle into account! \$\endgroup\$ – DMGregory Jan 1 at 13:56

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