I am using Unity. In my game, I have an SpriteRenderer and I'd like it to increase its size
I'd like it to lengthen to the right, without moving the left edge.
I tried changing its scale to something bigger than its original scale and it changes into something like this, growing to both the left and the right:
I also tried to increase its position together with its scale but then it didn't work.
Editor's note: this is where you tell us how it "didn't work". What exactly did you try, what results did you get, and how did those results differ from what you wanted?
My Object is configured like this in UnityEngine: