I'm using a dll in my project which is built against a higher target framework (4.6.1 actually)
I can't build or attach to Unity because of this. Visual Studio shows this error:
The primary reference "MQTTnet" could not be resolved because it was built against the ".NETFramework,Version=v4.6.1" framework. This is a higher version than the currently targeted framework ".NETFramework,Version=v4.6".
The only option in player settings in Unity for API compatibility level is .NET 4.6
how can I change that to 4.6.1 in order to be able to build or attach to Unity?