0
\$\begingroup\$

Let's say I create a shadow map from a specific view and then apply that map to a scene. Some objects lie outside the map and they take colors depending on how you defined the shadow map (for example repeating it when we are out of bound).

Is there any way I can detect the vertices-fragments that lie outside the shadow map? I'd like to cast shadows on all of them but first I need to know which are they.

\$\endgroup\$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.