# Which part of the frustum sits at the eye position?

In Java I create a frustum projection matrix via

Matrix.frustumM(projMatrix, 0, left, right, bottom top, near, far);


and a view matrix via

Matrix.setLookAtM(viewMatrix, 0,
0, 0, -2.5,  // eye position
0, 0, 0      // look position
0, -1, 0);   // up direction


My question is:

Which part of the frustum originates at the eye position? Is it the tip of the pyramid, or the centre of the near plane?