0
\$\begingroup\$

I can export the landscape of UE4 (File -> Export Selected -> .obj / .fbx) and load a landscape, for example, in Maya. But how is the modified landscape loaded back into UE4? Otherwise, how to import terrain to UE4? Thank.

P.S.: Any format and any editor are interested.

\$\endgroup\$
1
\$\begingroup\$

You may export it as *.fbx and import it again via the import dialog.

import dialog img

|improve this answer|||||
\$\endgroup\$
  • \$\begingroup\$ Unfortunately, when importing *.fbx it will be a mesh, but not terrain \$\endgroup\$ – Range Mar 28 '19 at 23:07
  • 1
    \$\begingroup\$ Hey @Range, thanks for starting this conversation, i see, my answer is not answering your question perfectly, its a workaround. Have a nice day. \$\endgroup\$ – SirRollalot Apr 3 '19 at 7:45

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.