I can export the landscape of UE4 (File -> Export Selected -> .obj / .fbx) and load a landscape, for example, in Maya. But how is the modified landscape loaded back into UE4? Otherwise, how to import terrain to UE4? Thank.

P.S.: Any format and any editor are interested.


You may export it as *.fbx and import it again via the import dialog.

import dialog img

  • \$\begingroup\$ Unfortunately, when importing *.fbx it will be a mesh, but not terrain \$\endgroup\$
    – Range
    Mar 28 '19 at 23:07
  • 1
    \$\begingroup\$ Hey @Range, thanks for starting this conversation, i see, my answer is not answering your question perfectly, its a workaround. Have a nice day. \$\endgroup\$ Apr 3 '19 at 7:45

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