I'd like to complete and publish a game made with Unity, but given the fact that the cost of a brand new computer represents a significant part of my yearly income, I don't have enough money to buy one.
My ultimate goal is to publish the game on iOS.
Aside from generating more revenue upfront, what are my options?
Notes from the moderators: We've made this question canonical, so we're looking for non-specific options (e.g. please avoid targeting specific regions, or suggesting to buy specific models, etc.); we'd like to help future visitors coming from all over the world, for the years to come.