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I'm trying to figure out how this effect was made. The ground plane and fences seem to move and distort in perspective projection, but the characters, houses, and trees look like billboarded sprites.

Animation of game effect

Are the environment objects like the tree & fences 3D models or are they 2D objects warped/rotated in a certain way, and if so how?

The game be played in the browser

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    \$\begingroup\$ If you think about it, the textured polygons that make up 3D models are just "2D objects warped/rotated in a certain way" so the distinction between the two might not be as fundamental as you think. ;) \$\endgroup\$ – DMGregory Sep 25 '18 at 1:22
  • \$\begingroup\$ All 3D objects are made of 2D objects warped/rotated in a certain way. \$\endgroup\$ – immibis Sep 25 '18 at 5:38

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