# Unity assets turned binary from text

I'm working with unity and git, and for some reason, from some point - the assets started being Binary files, meaning that they're not visible as normal YAML files, and I cannot see textual git diff results on them.

Has anyone experiences it and knows how to revert to the textual format from the binary format?

In my case, it was set to Mixed (Probably), while still showing Force Text in the Edtior Settings.
The fix was to set it to something other than Force Text, forcing it to reimport the assets,
And then, set it again to Force Text, forcing the assets to be reimported as Text. Hurray!