I use Monogame together with the NEZ framework. NEZ proviedes some custom Content Processors. However I do not manage to get them working on Linux (works perfectly on Windows) as it seems like the pipeline tool just isn't loading the references (no errormessage). Am I missing something or is it just not possible to load .dll extensions on Linux. If so do you know a way to use pipeline extensions on Linux.
Thank you very much for your help! Best regards.