I would like my background made of the same tiles as my foreground but with a filter which makes it appear further away from the camera.
Making the objects smaller is easy, I just have to decrease the scale of the tilemap.
But I also want it to have a "fog effect". So for example if the sky is blue then the tiles will be as blueish as far they are from the camera.
How could I implement this?
Example for fog effect: