I've got some weird changes to the shadow surrounding a moving sphere. I tried changing different settings in the lighting options and on the renderer, but I wasnt really knowing what I was doing and I couldnt get them removed. Currently there is a basic directional light source, which, except for rotation is unchanged from the default one in a new scene, A ball and the ground elements (it consists of 1x1x1 blocks) with default settings too.
here are 2 images showing what I am talking about
Someone got an Idea or sth to read up for me to fix this?