I'm doing a small fighting game project, as up now every button command in my map code is occupied with their designated functions. All except the triggers; as up now they only have their basic "press n hold" actions assigned; "sidestep" for the [LT] and "jump/fly" for the [RT].
However there are still two more actions that I would like to implement to the triggers "if possible"; they being, "Block" for the [LT] and "Fly up" for the [RT].
That being said, is it possible to somehow, add a "tap toggle action" to the triggers while they're still being held? If yes please let me know.
For Tom Tsagk: Yes, I'm trying to cause an event while holding down a button "this case a trigger", but 'not' by pressing another button for the execution, "since every other button is occupied doing something else".
What I'm trying to attempt is: when holding a trigger down, to be able to give small "taps" to the trigger without the need let go.