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Hopefully you guys use Houdini and some math genius can help me. I have a curve where I used the parallel transport algorithm to transport the normal along the curve and then I use this curve as a follow curve for a bone chain. My question now is how can I setup up the twist along the bone chain and also make it twist beyond 180 degrees without flipping? (see attached file below) any guidance and examples will be greatly appreciated. Thanks.

Here's the Houdini file

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