I am trying to run SFML.NET on arch linux and I have two dll.config files in my project called sfmlnet-graphics-2.dll.config and sfmlnet-window-2.dll.config.
sfmlnet-graphics-2.dll.config:
<configuration>
<dllmap os="linux" dll="csfml-graphics-2" target="libcsfml-graphics.so" />
<dllmap os="linux" dll="csfml-window-2" target="libcsfml-window.so" />
</configuration>
And sfmlnet-window-2.dll.config:
<configuration>
<dllmap os="linux" dll="csfml-window-2" target="libcsfml-window.so"/>
</configuration>
So the dll map should work, though I still get this error when I try to run.
Unhandled Exception: System.DllNotFoundException: Unable to load DLL
'csfml-graphics-2': The specified module or one of its dependencies
could not be found.
(Exception from HRESULT: 0x8007007E)
at SFML.Graphics.RenderWindow.sfRenderWindow_createUnicode(VideoMode
Mode, IntPtr Title, Styles Style, ContextSettings& Params)
at SFML.Graphics.RenderWindow..ctor(VideoMode mode, String title,
Styles style, ContextSettings settings)
at SFML.Graphics.RenderWindow..ctor(VideoMode mode, String title)
at HelloSharp.Program.Main(String[] args) in
/home/kas/Documents/CodeProjects/HelloSharp/Program.cs:line 13
This is my Program.cs file:
using System;
using SFML.Graphics;
using SFML.Window;
namespace HelloSharp
{
class Program
{
private static RenderWindow window;
static void Main(string[] args)
{
window = new RenderWindow(new VideoMode(1280, 720), "Game");
window.Closed += new EventHandler(OnClosed);
window.KeyPressed += new EventHandler<KeyEventArgs>(OnKeyPressed);
while(window.IsOpen) {
window.DispatchEvents();
window.Clear();
window.Display();
}
}
private static void OnKeyPressed(object sender, KeyEventArgs e)
{
RenderWindow window = (RenderWindow) sender;
if(e.Code == Keyboard.Key.Escape)
window.Close();
}
private static void OnClosed(object sender, EventArgs e)
{
RenderWindow window = (RenderWindow) sender;
window.Close();
}
}
}
Here is a picture of my projects layout (where all the files are in relation to each other).
I have the linux version of the csfml .dll's next to the project dll, as well as the linux .so files and the sfmlnet .dll's. I went through a bunch of google searches, tried a bunch of fixes and nothing seems to work. If you take the time to try and help me I appreciate it. ~Kas