This is the first time I'm doing game development and I decided to pick Godot engine.
I downloaded some object on the internet for my initiation learning. There are four files:
- throp_srub.obj
- normal.tga
- diffuse.tga
- throp_srub.fbx
The fbx didn't appear on the sidebar, so I drag the object mesh and then add spatial material, add diffuse.tga texture to albedo and normal.tga into normal map.
However, it didn't appear as the preview given:
The object appears like this:
Why is that and how can I fix it?