# How to start development for PSN? [closed]

I'm interested in making a game that can be distributed on PSN. Any suggestions?

• Note that when he says "will cost money" he means $10k (~€7k I think). You also need to pay a yearly fee with Nintendo, not sure if Sony does something similar. – coderanger Jul 26 '10 at 4:29 • I was afraid of that. I guess PSN is out for poor me. – MrValdez Jul 26 '10 at 4:46 Here is an interesting article on becoming a developer of the "mini" titles that have recently come onto PSN. http://www.pspminis.com/2068/interview-futurlab-on-how-to-become-a-licensed-psp-mini-developer/ In terms of initial cost, you no longer need to purchase a full reference kit (~$10k) and can get away with a reference tool costing \$2000 with much of the functionality.