I'm doing a clone of Colonization and I'm trying to use the same font type as the original game. I'm able to get the pixels from the original font files (.ff) using the application from this thread https://forums.civfanatics.com/threads/colonization-picture-viewer.256665/page-2 but the outcome is a PNG file.
The question is how I can convert this PNG file to a True Type Font that I can load on my MonoGame application? Is there a way to do that? Do I have to consider using one texture per letter rather than a font type? If this has sense, how can I set different font sizes using textures?