After a long time of research, I saw that in January 2017, NVIDIA put a new driver that made crash every application running with LibGDX.
I would like to create a game with this library on Android Studio, but I always have this error :
Exception in thread "LWJGL Application" java.lang.NullPointerException at com.mygdx.game.Screens.PlayScreen.render(PlayScreen.java:44) at com.badlogic.gdx.Game.render(Game.java:46) at com.mygdx.game.MyGdxGame.render(MyGdxGame.java:29) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
I did not see anywhere that this problem has been fixed, so I would like to ask you if you know how to get over this error.
Thanks a lot,