As you see, the "Retry" button and the "Invite Friends" button are both animated, smoothly and cleanly.
If I were to do this in Libgdx, would I have to use the Animation class and provide multiple texture regions of the buttons to create this animation effect? Or are in built methods included to help simulate this effect?
I've seen examples of people claiming you must use OpenGl ES methods directly. Is that true? Are there extensions to help create this effect?