I'm getting this error:

Runtime NavMesh Builder source mesh combined mesh is skipped because it does not allow read access

I checked all the models and it has the read permission. I also noticed, that in some cases unchecking the static checkbox helps and I'm getting a smaller amount of these errors.

I fixed it by setting every object in my scene to non-static. The problem was, that the NavMesh Builder was trying to combine static and non-static meshes.

Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Not the answer you're looking for? Browse other questions tagged or ask your own question.