I want to be able to run or not run code depending on which platform I am building for. Some code should only run for the HTML5 platform. How can I find out whether the platform being run is HTML5 inside my gamemaker events?
1 Answer
You can check what browser the game is currently being run in with the os_browser
constant. If the game is not being run in a browser the constant will be browser_not_a_browser
. So to check if it is being run in a browser simply do:
if os_browser != browser_not_a_browser {
// Being run in a browser
}