So I am trying to make a 4 way movement for my character, and I cant seem to get the walking animations to work for it. The character moves fine, but whenever he moves, the walking animation doesn't play. I figured it was because I made it so when the button was held down, it put it as the sprite for that direction constantly, so it could never get to the next frame. does anyone know how to bypass this? (btw I am using D&D)
Sounds like you need to set the sprite based on a one-time trigger, like a button press or a similar state change. You can use booleans to keep track of the state of your character, and make sure not to trigger animation changes too often that way. Hope this helps.