I'm coming from C++, diving into JS and enjoying the journey so far but I've been at an en passe for the past 2 days and I'm exhausted.
I need help figuring out how to access variables across plugins.
I tried following the guidance in this posting (and numerous others stating to follow the same syntax): https://forums.rpgmakerweb.com/index.php?threads/mv-syntax-for-variables-in-script-calls.48422/
I set these values in plugin1.js:
var weaponRight = 0; var weaponHeight = 0; var a = weaponRight; var b = weaponHeight; $gameVariables.setValue(5, a); $gameVariables.setValue(6, b);
Then try to access them in this script:
var z1 = eval($gameVariables); var z2 = eval($gameVariables); ... this.x += (z1 || 0); ...
if I just enter an int, say 5--in place of z1--the transform executes. In addition, I emulated the parsing logic in the first JS file to the 't', so I'm certain the error is coming from my ignorance.