I develop a mini Android game available from my github (also the release apk file). The game is for kids and you are supposed to catch falling object and get points for that. Now I just created png files for the sprites and added alpha channel in gimp. It looks better, before alpha channel:
But I'm not 100 % satisfied with the rough edges of the sprites. Am I correct that if I do the alpha channel more exact then the sprites will look even better (without the edges) or is there some other mistake that I make with the sprites?
Edit: With new background image, it looks like this.
Edit 2: I used jamie the monkey now of BSD license which renders better. It seems to be more exact work in GIMP that is needed.
Edit 3. Now I am satisfied. Thanks.