In the newly added Tilemap system, the
Tile have no
tag attribute and it is then not possible to identify them by anything else than their
name attribute which is not very practical. It is however said in the documentation of
Inherit from this to implement your custom tile to be placed in a Tilemap component.
I guess it can be used to create our own tile system but then I can't find a way to use this new class in the tilemap instead of the basic
Tile class. How can I use this inheritance to create my own Tiles ?