What is the easiest and the most accurate way to combine tiles into a single platform in Unity, with no gaps, overlaps, or misalignment with the already-placed tiles, so that it looks like one continuous piece?
Here is what I mean:
I would like to be able to do the combination of platforms without the dragging by mouse.
I thought about doing it through the coordinates and a little bit of small calculations, but I was not able to find the width of the game object with the respect to coordinates in the Inspector.