I'm working on drawing lines in Unity
, but find there is no way to draw clear, fine and smooth line in Unity
, neither LineRenderer
nor GL.LINES
, both of them got jaggy, pixelated and coarse lines, even set Anti-Aliasing
to 8x
, just a tiny improvement. But when I turn to see iOS
, I find it's easy to draw perfect and smooth line with the original iOS Graphic API
, just as the screenshot of Paper
app in iOS
below, while we can see the screenshot of Unity drawing with LineRenderer
, it's really ugly, even use Bezier
, still jaggy.
Isn't there any way to draw smooth line in Unity
? Will Shader
do some great help? Does anyone have a good idea? Very appreciate it.
Paper on iOS
Unity with LineRenderer
Default Is Native Resolution
and kept theLow Resolution Aspect Ratios
at top ofGame
view turned on, now I get clear lines. Thank you so much! \$\endgroup\$