# How to create a Unity Editor box grouping with a header and vertically stacked content inside?

I am trying to do something like this with Unity Editor for my window but I am not sure how it is done.

So it is basically a box ( a wrapper ) with a title at top. Beneath the title there are boxes or "cards" where you add text to it.

Any help is appreciated!

• This is too broad. Try to explain what you want to achieve more detailed. – S. Tarık Çetin Oct 19 '17 at 16:12
• I want to make this ui – user108457 Oct 19 '17 at 16:18
• Do I understand correctly that this is for an Editor window (ie. a control you're using to help build your game in the Unity editing software, not something that's rendered in the game itself for the player to interact with)? – DMGregory Oct 19 '17 at 16:29
• Yes @DMGregory you are right – user108457 Oct 19 '17 at 17:07

Just use GUILayout.BeginVertical with style window.
GUILayout.BeginVertical("Card Title", "window");