I'm new to spritesheets and game development in general. I have two files: 1) a .png spritesheet with tons of sprites and 2) a companion XML file with coordinates, anchor points, image names, and animation info.
The spritesheet appears to have no order, and I cannot make sense of the organization of the XML file (which does not appear to contain the dimensions of the seemingly different-sized sprite images)
My question is: How do I use these to make sprite animations? It appears the work has been done for me, but I have no idea how to use it.
In particular, I would like to use this with Swift 3 SpriteKit.
I would be satisfied with exporting all the sprites into separate images with the appropriate names. Is that possible? Thank you for your help!!