I want to know the right and good way to compress my game when I build it. I made 3 levels with all my enemies there. The size of the game file 3GB in the desktop. When I build my game I get 1GB. All textures quality 1024*1024. But in unity I get 2048 on the settings window? do I need to change anything?
Is there any thing wrong? Also, some of my enemies have more that 10 materials. Is it OK or not?
What do you suggest or advise me to do?