I've got a small maze game where the player has to find a certain number of objects. If the player find all of them, I want the game to end. For now, I just simply want it to stop gameplay completely. I'll worry about ending it elegantly later. This is what I have, but I can't figure out what to put in the if statement. I can't seem to find a simple game state end function or anything like that. (Not really a whole lot of code to show for this. If for some reason someone needs to see more, please let me know and I can post other code, I just don't think anything else is relevant).
void APlayerCharacter::Tick(float DeltaTime)
if (Score == 5)
//WHAT CAN I PUT HERE TO END GAME????