I have set up a basic inverted sphere in unity and am running a 360 video inside it and it is working fine in VR. But i want to raycast inside that video to show information about some objects which are shown in the video.
Is that possible? If yes then i should i go about it?
This article says that i need three scripts for it: VREyeRaycaster, VRInput, and VRInteractiveItem
I have seen some people do it on Youtube and I suppose they put 3D objects in their videos behind the objects they want to highlight and then they raycast.
i want to create a virtual tour of some places, the videos of which i will shoot in 360 and import in unity. i have already set up my inverted sphere and a sample video running on it. then i want to pause the video at certain points and show information about some objects on clicks by user.