Im trying to recreate the ground as this sample sprite sheet: https://opengameart.org/content/post-apocalyptic-expansion
I downloaded the sprite sheet and extracted the top left block and saved it separately and added it as a default object not Sprite/UI. I then added a UI > Raw Image to my scene, added the imported texture. But as I expand it, it becomes blurry, even the UV rect does not seem to help. I though the UV rect was supposed to repeat the texture.
Am I doing this wrong?