I am using ThirdPersonController and FreeLookCameraRig, both from the standard assets package. The camera generally follows the player fine but there is an issue when I move the camera very close to the player. When I do this, the character disappears, though it still behaves as though it is in the scene. For example, the xyz coords still show it as being in the scene and when it jumps, the camera still follows it.
Here's a visual explanation. Notice how the character disappears after about 5-10 seconds and doesn't come back.
(Note: the gif is too large to display here, so please see it on imgur. http://i.imgur.com/PbMDlXD.gifv).
The ThirdPersonController has Transform, Animator, CapsuleCollider, Third Person User Controller, and Third Person Character
The FreeLookCameraRig has Transform, Free Look Cam, and Protect Camera From Wall.
I have tried messing with many of these settings, but nothing has worked.
By the way, some of the course was created in Sketchup.