I have finished compiling my GameMaker Studio .win
file. I then copied the Runner.exe
binary to the game's directory to run it. The issue I face is that unless I name the game's payload "Data.win
" the launcher asks me to manually browse for the payload. How can I use a name other than Data.win
and have the launcher run as if it uses the default name?
\$\begingroup\$
\$\endgroup\$
10
%USERPROFILE%\AppData\Local\gm_ttt_XXXXX\gm_ttt_XXXXX\%PAYLOAD%.win
and copied the payload to the build folder allong with the other resources and the runner binary. Note:XXXXX
in both of thegm_ttt_XXXXX
directories varys per build. \$\endgroup\$File
->Create Application
(also you can changetype of file
there: Windows NSIS Installer, Single .exe or just .zip archive). \$\endgroup\$data.win
. \$\endgroup\$