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I want to analyse my Unity code, as to say all of my scripts, to check if there are obvious bugs or code smells. SonarQube does not support Unity as far as I know. I have heard of Gendarme but I don't know what it is worth, it is stated in this post that it can be used with Unity but there was no update on the GitHub repo for the last 4 years .

Then, is there any known code analizer that use the Unity basecode and can be used in a good development workflow ?

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  • \$\begingroup\$ github.com/vad710/UnityEngineAnalyzer Probably the only one that i know of \$\endgroup\$ – user3797758 Jul 28 '17 at 12:18
  • \$\begingroup\$ I don't see why my question is off topic as it is about game development and good habits. Thanks for the comment anyway, I'll look into it :) \$\endgroup\$ – Shashimee Jul 28 '17 at 15:06
  • \$\begingroup\$ You are essentially asking "which technology to use" which is off-topic as described in the help center. \$\endgroup\$ – Tyyppi_77 Jul 28 '17 at 15:23
  • \$\begingroup\$ Well it's more is there any technology at all, since I would take the only one working. Where could I ask the question otherwise please ? \$\endgroup\$ – Shashimee Jul 29 '17 at 13:12
  • \$\begingroup\$ I don't think my question is in the following : "how to get started," "what to learn next," or "which technology to use". I am pretty sure many people are interested in the answer as well. I am not asking what software to use, just if some kind of code analyser exist to check my code. If this still doesn't fit in this forum, where else could I ask please ? \$\endgroup\$ – Shashimee Jul 3 '18 at 12:08

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