I'm trying to edit large amounts of vertex attributes in my models for my game. The main attributes I really care about are strength (so wind can interact with them) and a couple of other things so the interaction with wind looks decent.
However, I'm not quite sure how do edit them easily. Of course I could manually write all of them, but that would be ridiculous. My first thought was to use a format in Blender that I could just export vertex colours and use the value as the attribute value.
Here's a picture for example (red = leaves, very windy, strength = 0.1; green = wood, strength = 0.7)
I don't really see any problems with this other than the fact I don't know of any formats, but I'm sure I can find some.
Is is there any way (or any program that can do this easier)? Or is the way of just colouring them the best way to go.