# Checking Collisions Within a Sprite List in MonoGame

I'm trying to learn game dev, and I'm using some of Oyyou's tutorials. My problem is: I have a list of sprites, using a sprite object, and I would like to know how to check for collisions between different sprites. I have a basic understanding of bounding boxes, and can use them to some extent, but I don't know how to check collisions in a list. Any help would be appreciated. :D

• Asking how to solve collisions is very general and has been asked many many times on this site. But to help speed up your googling look up SAT or GJK to solve collisions. Jul 19, 2017 at 20:05

foreach (Sprite s in sprites)