I am making a biome map based off the entities in that area but I'd like to make it hexagonal shape instead of a cube. How would I do this? Or at least a better defining word on what I'm speaking of so I can google it.

EDIT: By hexagonate I mean turn an image that is normally rendered as this: enter image description here

And here is somewhat what I want it to look like but instead of the noise the biomes. enter image description here

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    \$\begingroup\$ Could you edit this question to add details and maybe a drawing/image to show what you are trying to say. Also, this is the go-to hexagon math reference : redblobgames.com/grids/hexagons \$\endgroup\$ Jul 12 '17 at 22:42

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