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I am developing my first iOS game on Unity. I spent a lot of time creating beautiful artwork for the game (characters and scenery). I gave testflight access to my friends and advisors, and they loved the game art, and asked me if I have ever thought about selling t-shirts or something.

I did some research, and found three services offering a SDK or plugin that lets me sell merchandise inside the game:

themonetizr.com merch.amazon.com

First I thought about using Amazon, but then I saw that the monetizer actually lets players buy right inside the game (which is nice, as I would hate users to be directed to their browser) and they a lot more products, like phone cases.

Have you guys used any of these services before? How hard are they to integrate?

Thanks!

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  • \$\begingroup\$ This does seem to be a rather broad question to be asking and the last one is opinion-based in my opinion \$\endgroup\$ Jul 11, 2017 at 23:43
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    \$\begingroup\$ This type of informal poll of developers might be more at home on a discussion forum like GameDev.Net or a social media network like Twitter. "How hard is a _____ to integrate?" isn't really a question that has a correct verifiable answer, as the experience likely varies substantially from one developer or project to another. \$\endgroup\$
    – DMGregory
    Jul 11, 2017 at 23:50

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