I have two car in game one of them is cop that chase player, i put a NavMesh on cop with these values:
enter image description here

when the cop get close to player (player speed is 10 ) , movement will go jittery and not smooth.
Note: cop will not collide with player because i have changed stopping distance in script instead of editor. Note 2: this jittery movement is not only in camera its also on scene view.
now how i must make movement smoother? where is the problem?

  • \$\begingroup\$ Can you show a small video/gif of the jittery movement? \$\endgroup\$ May 4, 2018 at 8:40

1 Answer 1


I also had the same problem.. At first i was not sure what was causing the problem but just today i came to realize that the problem was the navmesh agent itself so i moved the object using rigid body instead of navmesh agent and then it was all good

  • \$\begingroup\$ Please explain what was wrong with the navmesh. The Asker is attempting to use the Nav Mesh Agent, and any answer should also use the agent to be useful. \$\endgroup\$
    – Stephan
    Nov 27, 2017 at 18:10

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