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For a top-view 2D mobile game where you have to create and animate humanoids (human, golems) and "objects" like fire, boulders, levers, etc.

Considering the artist has no prior experience with drawing, nor with any related software.

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closed as primarily opinion-based by Kromster, Engineer, Alexandre Vaillancourt, Gnemlock, Anko Jun 30 '17 at 1:04

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.

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    \$\begingroup\$ Please edit the question and add more detail about the game. Top view can be alot of things. \$\endgroup\$ – Cedric Martens Jun 29 '17 at 3:54
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Using a cartoon art style with thick outlines and minimal colors. I recommend drawing in Flash using a drawing tablet. You might find it easier to draw on paper with pencil, then scan it into a computer to create the final asset in Flash. YouTube has plenty of tutorials for drawing in Flash and tons of games use this simple art style. I recommend using references like Castle Crashers and Kingdom Rush. You can make the style unique by experimenting with different line styles, proportions, gradients, and textures.

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