It might be a trivial question, but I couldn't come up with a simple solution.
I need to create a cube like on the image below in Unity
.
As always, I target mobile so it would be nice if it was made on a mobile/diffuse
shader.
I was playing with lights a little bit, but in order to achieve this kind of look, I'd need to stack multiple lights because one shadow is not enough. Also, I tried adjusting the angles of the lighting - with no luck.
Do you have any tips, how could I make one in a most efficient way?