I'm having an issue with sprites quality in Game Maker.
I have some sprites used for UI with an original size of 2048*512. I need to resize them in game to 512*128. But when I do, I got a loss in quality.
This is the original picture, resized to 512*128 with a third-party software:
This is the sprite, as it appears in Game Maker room editor (and in game) once resized to 512*128:
Are there general guidelines for this kind of situation?
By the way, it's on Windows. Though I tried launching the game on an Android device and the result was the same.